Game Development Milestone: Locus GameChain Transitions to Commercial Operations, Offering Decentralized Gaming Experience
In the ever-evolving world of online gaming, a new player has emerged to address the long-standing issue of high server infrastructure costs and ensure profitability for developers. Locus GameChain, a groundbreaking technology developed by DIVERSE, a subsidiary of Bloom Technology, is making waves in the industry.
Headquartered in Dubai, UAE, Locus GameChain is a Web3 gaming platform built on Locus Chain, a blockchain network recognised for its scalability and efficiency. The leadership of Locus GameChain boasts renowned figures from Japan, Korea, and the global gaming industry, including Ray Nakazato, Thomas Vu, Yoon Seok-ho, and Yoshiki Okamoto.
Locus GameChain's decentralized network design eliminates the need for central servers, making it a cost-effective solution for online gaming. This design ensures uninterrupted service even as global user numbers fluctuate sharply, providing a seamless gaming experience for players worldwide.
The technology is expected to serve as a catalyst for the entry of emerging markets into the global gaming market, particularly in regions such as India and Latin America, where interest has been particularly strong among gaming firms.
Locus GameChain supports integration with leading game engines such as Unreal Engine 5 and Unity 6, making it compatible with a wide range of games. Once integrated with Locus GameChain, Locus MediaChain, a complementary technology designed to stream and share high-quality video and data without servers, is expected to revolutionize digital content experiences across gaming, media, and beyond.
Locus MediaChain is currently in its final testing phase, while Locus GameChain has already entered the commercialization stage. The technology has been successfully tested with popular IP "Kingdom Under Fire: Gold Edition" on the Steam platform, demonstrating its potential to transform the online gaming landscape.
CRETA, the platform powered by Locus GameChain, consists of four main services: CRETA Multiverse, CRETA SuperClub, CRETA Studio, and CRETA Game Platform. Notably, CRETA Multiverse Battle Arena is running on the Locus GameChain network.
DIVERSE is also in discussions with multiple major publishers regarding technology licensing agreements for Locus GameChain, further solidifying its position in the industry. With its innovative serverless technology and potential to revolutionize digital content experiences, Locus GameChain is set to redefine the future of online gaming.
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